The goal on each level is to connect all the pipes together. When near a pipe, "hack" it to rotate and connect it to other pipes. Once this is done, a door appears. To reach the door, the character may have to hack other objects like platforms and bridges to change their position and scale. This may include changing water between ice, liquid, and steam to access different areas. The water must be in liquid form for the pipes to work. If the character ever ends up in a bad place, they will be reset to the nearest surface with no bad consequences.




variables, conditionals, loops, debugging, javasctipt, math, step by step, booleans, logical sequencing
CSTA: 1A-AP-14, 1B-AP-08, 1B-AP-11, 1B-AP-15
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